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A Coach’s Guide to Building a Team Store Without the Headache

You signed up to coach baseball. Somewhere along the way you also became the guy collecting Venmo payments, chasing down shirt sizes, and guessing how many mediums to order. Nobody warned you about that part.

A team store does not have to eat your week. Run it in the right order and it takes maybe an hour of actual work spread across a season. Here is how we help coaches do it.

Start With the Deadline, Not the Design

Most coaches design first and panic about timing second. Flip it. Pick the date you need shirts in hand, usually the first game or the team photo, and work backward. We run a 2 day standard turnaround once art is approved and sizes are locked, so your real deadline pressure is not printing, it is getting parents to actually respond to a form. Give the store a hard close date, seven to ten days out, and say it plainly: orders close Sunday night, no exceptions. A firm deadline gets you faster answers than an open-ended one ever will.

Get Sizes Right the First Time

Youth sizing and adult sizing are not the same chart, and a parent guessing from memory is how you end up with three shirts that do not fit and no easy way to fix it after printing. Two rules fix most of this. First, always have one sample on hand, a youth medium and an adult small, so a parent can hold it up to their kid instead of guessing. Second, build your order form with youth and adult sizes as two clearly separate sections, not one long dropdown. Confusion at the form is confusion on the shirt.

Collect the Money Before You Order

Do not front the cash and chase reimbursement later. Collect payment at the same time as the size, through whatever your team already uses, Venmo, a team management app, cash to the team parent. No payment, no spot on the order. This is not about being hard on families, it is about protecting you. A coach who fronts a $600 order and chases six families for three weeks is a coach who stops wanting to run a team store at all.

What to Actually Order

Keep the core lineup small. A player tee, a fan tee for parents and siblings, and one upgrade option, a hoodie or a quarter zip, covers almost every team we work with. Every extra product you add is another size chart, another color choice, another way for the form to take five more minutes and lose you responses. If you want variety, do it with print placement or a second colorway next season, not five shirt styles at once.

What Not to Order

Do not overorder extras hoping to sell them later. Print to the order plus a small, fixed buffer, not a round number that feels safe. Leftover team merch does not move the way people assume, it sits in a bag in your trunk. And do not let the design get so complex it slows down proofing and printing. A clean mark, your team colors, and legible names and numbers beat an overdesigned shirt that takes three rounds of revisions to approve.

Run it in this order, deadline first, sizes locked, money collected, simple lineup, and a team store stops being the thing you dread every season. It becomes one form, one close date, and shirts in hand two days later. That is the whole job.

Ready to set one up for your team? Head to our screen printing page and we will build the order form and the timeline with you.

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